When I play tabletop RPGs such as D&D, I'm usually a backstory-synopsis writer, 3-5 pages worth. If I think it'll be a long campaign, or even a few sessions, I write waaaaay too much backstory. Why? Mostly because it's fun. I like to leave dangling threads for the GM to play with, but I know 99% of the time nobody is going to read the history but me and the GM. (And yes, I'm as bad with joke campaigns as with serious ones.)
Both types of players are great to play with. Most of the fun of the game is roleplaying, and learning one's own character along the way is as much fun as writing a story with beforehand.
What kind of backstory style do you follow? Lots of story? Make it up on the fly?
Both types of players are great to play with. Most of the fun of the game is roleplaying, and learning one's own character along the way is as much fun as writing a story with beforehand.
What kind of backstory style do you follow? Lots of story? Make it up on the fly?
Stabitinaaa
ReplyDelete*stabbity stab* ;)
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